
Devin Korwin
Founder & Instructor
Devin is a concept artist, illustrator, and teacher working in the film, TV, and game industries. His clients include Luma Pictures, Bungie, Titmouse, Microsoft, and BUCK. Devin has taught over 200+ private mentorship students over 2 years and has written about the core concepts of painting extensively in his Creative Fundamentals book series as well as the 3D Total Fundamentals series.
Classes: Understanding Value

Kellan Jett
Instructor
Kellan is a visual development artist for animation and games, currently at Nickelodeon on TMNT: Mutant Mayhem. He previously worked at Sony on Mitchell’s vs. the Machines and Across the Spiderverse.
Classes: Aesthetic Exploration for Vis Dev

Adrian bush
Instructor
Adrian is an Illustrator and Senior Concept Artist in the Games Industry. His past clients include Ready at Dawn, Riot Games, and Firewalk, where his focus has been on concept design and keyframe illustration.
Classes: Narrative Illustration

Léa Pinto
Instructor
Léa is a concept artist and background painter working for clients such as Sony Pictures Animation, Pinkman.TV, Netflix, and HBOMAX.
Classes: Dynamic Shapes for VisDev

Craig Mullins
Instructor
Craig Mullins is a leading international concept artist and illustrator working in video games and film. A pioneer in the field of digital painting, Craig began painting digitally for many years before drawing tablets were available and influenced the development of Adobe Photoshop with his input. He has had a profound influence on the field of digital painting and concept art.
Classes: Illustration Masterclass with Craig Mullins

Samuel Smith
Instructor
Samuel is a visual development artist working for clients such as Epic Games, Netflix, and Paramount Studios, working on projects such as the feature film Klaus and TV show Star Wars Visions.
Classes: Cinematic Color Keyframes

Victor maury
Instructor
Victor Maury is lead concept artist at IOI, and has designed characters for Arcane and splash art for League of Legends and Dungeons & Dragons.
Classes: Concept & Splash Art

Hugo Richard
Instructor
Hugo Richard is a Brazilian character designer and concept artist based in Montreal working in the industry for the past ten years. with a variety of clients such as CD Projekt Red, Games Workshop, DreamWorks, Gearbox and more. Currently, he works as an assistant character art director for the horror franchise Outlast, overseeing all key aspects of the universe and its characters.
Classes: Linework & Character Art

Tahir Tanis
Instructor
Tahir Tanis is an artist at Embark Studios. Previously, he worked as a senior concept artist at EA DICE from 2015–2019, and as a freelance concept artist at Axis Studios. You may recognize him from his work on games such as Battlefield V and ARC Raiders.
Classes: Visual Storytelling

OGnjen Sporin
Instructor
Ognjen Sporin is a freelance illustrator and concept artist based in Serbia. He has multiple years of experience in the entertainment industry, and has worked with Netflix Animation, Blizzard, Marvel, NetEase, Envar, and more.
Classes: Character Illustration

JakeDontDraw
Instructor
JakeDontDraw teaches the fundamentals crucial to making fine art and traditional painting fun and approachable for people of all skill levels. He has popular Instagram and YouTube channels where he presents the basics of art in a digestible and engaging way.
Classes: Sculptural Drawing

Yuhki Demers
Instructor
Yuhki Demers is an animation producer, production designer, and artist with over a decade of experience designing for films, television, and games. He learned firsthand what it takes to make cutting-edge animation while working as a visual development artist on both Spider-verse films. Yuhki was integral to creating the look and feel for the final films; along with creating original characters and sets; and hand-animating many of the film’s “burst cards.” He brought that knowledge with him to Netflix, where he production-designed My Dad the Bounty Hunter, a premium animated series.
Credits include: Spider-Man: Across the Spider-Verse, Spider-Man: Into the Spider-Verse, My Dad the Bounty Hunter, Vivo, and Big Hero 6: The Series.
Classes: VisDev Cityscapes, VisDev Fundamentals, Painting VisDev Sets & Vehicles

Alex Konstad
Instructor
Alex Konstad is a concept artist and illustrator from the forests of Portland Oregon, currently living in Los Angeles, California. He currently works at Netflix and has worked for clients such as Blizzard Entertainment, ShieldBreak Games, Reelfx, Psyop FX, Games Workshop, SpinMaster Toys, and Sony Online Entertainment.
Classes: Creative Worldbuilding, Mechs, Vehicles, & Props

Faraz Shanyar
Instructor
Faraz Shanyar is a senior concept artist working in film and video games, on titles such as Control, Lion King, and Pirates of the Caribbean.
Classes: Dynamic Character Concept Art

Justine Thibault
Instructor
Going by Seven Deven online, Justine is a French background artist working in the film industry. Justine has worked for studios including CRCR, Axis Animation, Passion Pictures, Chez Eddy, La Chouette Compagnie, and Deux Minutes. She has worked on movies such as: Calamity by Rémi Chayé, The Summit of The Gods by Patrick Imbert, and the upcoming Mars Express by Jeremie Perrin.
Classes: Color and Light

Jens Claessens
Instructor
Jens Claessens is a concept artist and illustrator working in the games and movie industry. His clients include Gearbox, Axis studios, Volta, and Quantic Dream.
Classes:
Creative Sketching
Digital Portrait Painting

Leslie Tran
Instructor
Leslie is a freelance concept artist and illustrator with 5+ years of experience working with studios such as Singularity 6, Netflix, and Massive Black. Main focuses are 2D visual development, character design, costume design, and prop design.
Classes: Character Design with Leslie Tran

Ramon HUrtado
Instructor
Ramon is an oil painter and instructor in subjects including anatomy, figure drawing, and composition, with a particular passion for researching 19th century educational methods. He has lectured at the Los Angeles Academy of Figurative Art, Safehouse Atelier, California State University- Long Beach, DreamWorks Animation, the Society of Illustrators, Emile Cohl Atelier, the University of Lisbon- Faculty of Fine Arts, Porto Atelier, Art Center College of Design and Grand Central Atelier.
Classes: Figure Drawing & Anatomy

Ian Su
Instructor
Ian is a concept artist and illustrator working for Riot Games in Los Angeles, CA.
Classes: Character & Prop Concept Art

Ulysse verhasselt
Instructor
Ulysse Verhasselt is a concept artist and Illustrator working on projects such as Valorant for Riot Games and the animated feature “Ember” with SPA Studios for Netflix.
Classes: Stylized Environments in 2D & Blender

Michael Relth
Instructor
Michael Relth graduated from ArtCenter College of Design in 2009 with a BFA in Illustration. He’s been a professional freelance animator and illustrator in different industries for over 12 years with clients such as Warner Animation, Procreate, Elastic, Brand New School, Scholar, Buck, and more, working for clients like Disney, Riot Games, Netflix, and the VMAs.
Classes: Animation Fundamentals

Oliver Ryan
Instructor
Oliver Ryan is a Visual Development Artist and Art Director at Clockwork Labs
He has previously worked as a VisDev artist at SPA Studios, a background artist on Arcane, a Concept Artist at Moon Studios on Ori and the Will of the Wisps, and a matte painter at Fortiche Productions.
Classes: Composition & Narrative

Patrick Harpin
Instructor
Patrick Harpin attended CalArts as part of their character animation program, before training at the Pixar story internship and later the Blue Sky story apprenticeship. While in NYC, Patrick also storyboarded the bulk of Wes Anderson’s live-action feature film Moonrise Kingdom.
Patrick first tried his hand at writing while helping develop Cartoon Network’s Clarence, where he wrote the show bible and the first 8 episodes. He later worked on Hotel Transylvania 2, and Hotel Transylvania 3 for director Genndy Tartakovsky. While at Sony, Patrick hatched a plan with a friend to pitch their own series to Netflix Animation, which became My Dad the Bounty Hunter.
As a director-creator-showrunner on My Dad the Bounty Hunter, Patrick developed episodes starting from scripts in the writer’s room through storyboards, edit, and final picture. He showran both seasons, with each breaking into the Netflix’s coveted “Top Ten” rankings.
Currently, Patrick pitches original and existing IP projects with his producing partner Yuhki Demers. He and Yuhki most recently “broke the internet” with the Batman Beyond feature pitch the they developed for Warner Brothers DC.
Classes: Storyboarding & The Art of Pitching