Founder & Instructor
Devin is a concept artist, illustrator, and teacher working in the film, TV, and game industries. His clients include Luma Pictures, Bungie, Titmouse, Microsoft, and BUCK. Devin has taught over 200+ private mentorship students over 2 years and has written about the core concepts of painting extensively in his Creative Fundamentals book series as well as the 3D Total Fundamentals series.
Classes: Understanding Value with Devin Korwin
Kellan is a visual development artist for animation and games, currently at Nickelodeon on TMNT: Mutant Mayhem. He previously worked at Sony on Mitchell’s vs. the Machines and Across the Spiderverse.
Classes: Aesthetic Exploration for Vis Dev with Kellan Jett
Adrian is an Illustrator and Senior Concept Artist in the Games Industry. His past clients include Ready at Dawn, Riot Games, and Firewalk, where his focus has been on concept design and keyframe illustration.
Classes: Narrative Illustration with Adrian Bush
Léa is a concept artist and background painter working for clients such as Sony Pictures Animation, Pinkman.TV, Netflix, and HBOMAX.
Classes: Dynamic Shapes for VisDev
Craig Mullins is a leading international concept artist and illustrator working in video games and film. A pioneer in the field of digital painting, Craig began painting digitally for many years before drawing tablets were available and influenced the development of Adobe Photoshop with his input. He has had a profound influence on the field of digital painting and concept art.
Classes: Illustration Masterclass with Craig Mullins
Samuel is a visual development artist working for clients such as Epic Games, Netflix, and Paramount Studios, working on projects such as the feature film Klaus and TV show Star Wars Visions.
Classes: Cinematic Color Keyframes
Going by Seven Deven online, Justine is a French background artist working in the film industry. Justine has worked for studios including CRCR, Axis Animation, Passion Pictures, Chez Eddy, La Chouette Compagnie, and Deux Minutes. She has worked on movies such as: Calamity by Rémi Chayé, The Summit of The Gods by Patrick Imbert, and the upcoming Mars Express by Jeremie Perrin.
Classes: Color and Light with Justine Thibault
Jens Claessens is a concept artist and illustrator working in the games and movie industry. His clients include Gearbox, Axis studios, Volta, and Quantic Dream.
Classes: Creative Sketching with Jens Claessens
Leslie is a freelance concept artist and illustrator with 5+ years of experience working with studios such as Singularity 6, Netflix, and Massive Black. Main focuses are 2D visual development, character design, costume design, and prop design.
Classes: Character Design with Leslie Tran
Ramon is an oil painter and instructor in subjects including anatomy, figure drawing, and composition, with a particular passion for researching 19th century educational methods. He has lectured at the Los Angeles Academy of Figurative Art, Safehouse Atelier, California State University- Long Beach, DreamWorks Animation, the Society of Illustrators, Emile Cohl Atelier, the University of Lisbon- Faculty of Fine Arts, Porto Atelier, Art Center College of Design and Grand Central Atelier.
Classes: Figure Drawing & Anatomy
Ian is a concept artist and illustrator working for Riot Games in Los Angeles, CA.
Classes: Character & Prop Concept Art
Adrian has been working as an artist in the games industry for 15 years, on titles for Bungie, Riot Games, Wizards of the Coast and now as Art Director on an unannounced project for Firewalk Studios.
Classes: AAA Concept Art Pipeline (Coming soon)
Wesley Burt is a concept artist and illustrator working in the film and video game industry. His clients include ADG800, Marvel Studios, Paramount, Magic the Gathering, Dungeons & Dragons.
David Malan is an accomplished artist and illustrator with over two decades of professional experience. He has worked with a wide range of clients, including some of the biggest names in the industry such as The Walt Disney Company, Harper Collins, Penguin Random House, the United States Mint, and The NFL. His work is known for its attention to detail and ability to capture the essence of the individual.
Classes: Expressive Portraiture